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News – Steam Client Update Released

A new Steam client has been released and will be automatically downloaded.

Library

  • Fixed game images being truncated by a couple of pixels in shelves and collections

Steam Cloud

  • Fixed issues related to switching between two apps that use shared cloud storage, such as Terraria and tModLoader
  • Fixed issues with library storage of collections and shelves caused by frequent deletion and regeneration of collections and shelves
  • Avoid overly-aggressive reconnection attempts after server resets

Steam Overlay

  • Fixed Steam Overlay not rendering for some DirectX 12 games.

Steam Input

  • Fixed “Controller Configuration” not showing up in the Manage Game context menu
  • Fixed Unity games not seeing controllers at startup

Remote Play

  • Greatly improved VAAPI hardware decoding on Linux
  • Fixed touch control settings not being saved in the Steam Link app

Shader Pre-Caching

  • Fix a crash triggered by having a large number (>64k) of cache files

Linux

  • Updated linux runtime ‘scout’ to 0.20211207.0: add support for webp in SDL2_image
  • Fixed the starting directory sometimes being incorrect when launching devkit titles
  • Cleanly report an error if a devkit title is configured without a command line
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