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PSVR 2 Games Will Be Made in Unreal Engine 5


Epic Games has confirmed at least some of the upcoming games for PSVR 2 will be built using Unreal Engine 5. The device was included in the list of studios using Unreal Engine 5 to create new games, and other studios include Saber Interactive, Bloober Team, Remedy, Supermassive Games, Gearbox Entertainment, and Haven Studios.

Unreal Engine 5 now available for all developers

When Unreal Engine 5 was first announced, it was confirmed the engine would continue to support all VR headsets, so the fact that some PlayStation VR 2 games are being developed using the engine is no real surprise. There was no indication of the number of PSVR 2 games in development using the engine. However, the list of studios shown during the State of Unreal Engine show, posted to Twitter by Geoff Keighley, includes developers like nDreams (The Assembly, Fracked, Shooty Fruity) and Bloober Team (Layers of Fear VR) who have already created PSVR games in the past.

PlayStation’s most recent acquisition, Haven Studios, is also included on the list. Their upcoming game will feature a persistent and evolving online environment that was compared to that of Rainbow Six Siege, although it won’t be a first-person military shooter. Haven is the only PlayStation Studio on the list but the PlayStation logo is also there, perhaps hinting at other studios using the engine.

Games confirmed to be using Unreal Engine 5 include the new game in The Witcher franchise. CD Projekt Red deliberately chose to use the engine because of its open-world capabilities. There’s also a new Tomb Raider game in development at Eidos Montreal. The list is only set to grow over the coming weeks as more games are revealed to the public.

In other news, Remedy has confirmed Max Payne and Max Payne 2 are being remade for PS5. Although Remedy is on the list of Unreal developers, these games will be remade using their proprietary Northlight engine. Elsewhere, The Last of Us 2 actor Derek Phillips is teasing an “epic” project.

 





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