SpiderHeck Just Got Cross-Platform Support: Learn How to Become a Particle Blade-Wielding Master – Xbox Wire | CPT PPP Coverage
Cryptopolytech (CPT) Public Press Pass (PPP)
News of the Day COVERAGE
200000048 – World Newser
•| #World |•| #Online |•| #Media |•| #Outlet |
View more Headlines & Breaking News here, as covered by cryptopolytech.com
SpiderHeck Just Got Cross-Platform Support: Learn How to Become a Particle Blade-Wielding Master – Xbox Wire appeared on news.xbox.com by Rich Dickinson, Xbox Wire Editor.
SpiderHeck is a fast-paced, couch co-op brawler, where spiders dance to the death in the grip of chaotic battles using laser swords, grenades, and even rocket launchers to defeat their foes. Spiders with Laser Swords!
Your crazy showdown with friends will become even crazier with the release of an update for SpiderHeck, which will introduce platform cross-play, allowing everyone to play together! This update will bring even more particle blade masters, web swingers, and lava swimmers into the game!
In this article, we want to share with you some tips (and cool tricks!) that will surely help you impress not only your friends and the WHOLE Internet, but also help you emerge victorious from the most breathtaking battles!
Check out these pro tips and tricks on how to master your skills.
Be Unpredictable
Did you know that throwing weapons from your claws can be useful? Well, of course, you should always change unsuitable and broken weapons. But you can throw your particle blade at an enemy and then pull it back, hitting the opponent on the side where they don’t have a pair or two of eyes!
You can even charge the blade before throwing it to enhance the knockback effect. In theory, hehe.
Try catching particle blades or grenades launched from the blade or grenade launchers. That’s something your opponents will definitely not expect. Boom!
Use Your Spider… Agility!
Mines activate only upon contact with the surface of platforms or with weapons, so technically, you can juggle them indefinitely, even if they are armed. You’re welcome.
You can also “knock off” weapons from the field with your shots to deprive opponents of the opportunity to pick up a new gun or sword. Or, you can throw a weapon to yourself, although, let’s be honest here, that’s just showing off! Of course if you’re really clever, you can shoot a gravity grenade right into your enemy… Be cunning and surprising.
This may seem obvious, but… all objects in the game interact with trampolines and portals. Aerotubes also affect the trajectory of projectiles and weapons. Use this wisely, and try not to squish yourself with a random crate.
A Few Super-Pro-MLG Tips!
If you are flying through air with some speed, you can shoot a web slightly behind and above you (30 degrees, give or take) to gain some height, even if you have nothing to attach to. Yes, imagine it’s like a spider jetpack.
If you’re agile enough, you can hold an active laser cube in your claw and even move with it. What a terrible thing, why oh why is this possible in the game?!
We hope these tips will help you become better and master SpiderHeck like never before. Share your incredible moves with us on social media @SpiderHeck_Game, and good luck in the arena!
SpiderHeck is available for Windows PC, Xbox One, and Xbox Series X|S. Plus, it is included with PC Game Pass and Xbox Game Pass. Play it today!
SpiderHeck
tinyBuild
$14.99
$11.99
PC Game Pass
Xbox Game Pass
Spiders With Laser Swords!
SpiderHeck is a fast-paced couch co-op brawler where spiders dance to the death in the grip of chaotic battles using laser swords, grenades and even rocket launchers to defeat their foes.
Challenge yourself by fighting wave after wave of vicious enemies in endless hours of single-player fun, or let the mayhem begin in a dazzling fight against your friends taking on the enemies in PvE; stab, sling, and scramble your way to victory in this silly spider showdown.
FEATURED ‘News of the Day’, as reported by public domain newswires.
View ALL Headlines & Breaking News here.
Source Information (if available)
This article originally appeared on news.xbox.com by Rich Dickinson, Xbox Wire Editor – sharing via newswires in the public domain, repeatedly. News articles have become eerily similar to manufacturer descriptions.
We will happily entertain any content removal requests, simply reach out to us. In the interim, please perform due diligence and place any content you deem “privileged” behind a subscription and/or paywall.
CPT (CryptoPolyTech) PPP (Public Press Pass) Coverage features stories and headlines you may not otherwise see due to the manipulation of mass media.
First to share? If share image does not populate, please close the share box & re-open or reload page to load the image, Thanks!